Outputs: The project expected to deliver outputs as follows:
1) Background Paper of a minimum of 15 (fifteen) pages. The background paper will describe the general condition of creative industries in the APEC region, including (1) the exports and imports trend of creative goods, (2) how creative industries contribute to GDP and employment rate, and (3) the trend of government policies and approaches towards creative industries. It will also describe how digital innovation post Covid-19 pandemic contribute to several key enablers such as distribution of products, access to financing, and networks or hub for collaboration. Research will be conducted to collect information or secondary data about the condition of creative industries in the Asia-Pacific Region through Literature Review from relevant publications on creative economy such as UNCTAD, UNESCO, OECD, and ADB. The research will also provide statistical analysis, on how the creative industries have increased the utilization of digital innovation especially in the aftermath of Covid-19 pandemic. The Background Paper will be circulated no later than 2 months before the Workshop.
2) 2-Day In-person workshop will be held in Bali, Indonesia, in July 2023, to gather experts and participants from relevant stakeholder that include Governments and International Organizations, Private Sector, Communities, and Academics. The 2-day workshop will consist of a public-private dialogue that discuss how to better bridge policy-maker and business sector, as well as several thematic panel discussions by policy experts, International organizations, and MSMEs representative. Several planned subjects include among others: (1) Better understanding the creative industries; (2) Opportunities, Challenges and Lesson Learnt from the COVID-19 crisis; (3) Challenges faced by MSMEs and developing economies in the creative industry (4) How digital innovation and technology can support key enablers of creative industries, including distribution and market of products, access to financing, as well as networks to promote collaboration; (5) Sharing of Best Practices and Lesson Learn from APEC Members including at least 3 best practices of success stories from member economies.
Session 1: Thematic panel discussion of "Better Understanding the creative industries"
The first session will set the tone of the Workshop and put the participants in the same understanding of what is considered as creative industries, discussing how the creative industries have evolved, and how various economies have actively participated in the creative industry.
Session 2: Panel discussion on "Opportunities, Challenges, and Lesson Learnt from the COVID-19 Crisis"
This session will discuss the findings from the Background Paper, as well as to better introduce the participant of the workshop on the importance of digital innovation, in overcoming the Covid-19 crisis, including to discuss the current trend of creative industries, and how the Covid-19 have changed some of the modus operandi in creative industries.
Session 3: “Challenges faced by MSMEs and developing economies in the creative industry”
This session will discuss how the uneven condition faced in the recovery of Covid-19, and how to better gain advantage of the digital innovation for developing economies.
Session 4-6: “How digital innovation and technology can support key enablers to creative industries”
This topic will be split into 3 (three) different sessions. The discussion of the role of digital innovation towards the identified key enablers of (a) distribution and market of products; (b) access to financing; and (c) promote network to promote collaboration will be discussed separately in each session.
Session 7: “Recommendations and the way forward”
Finally, there will be a dedicated session to discuss way forward and recommendations on how APEC could further promote creative industries in the APEC region. Short-term as well as long-term recommendations will be produced to promote creative industries in the APEC region. The meeting will propose several recommendations including for policy makers, and for the private sector.
A pre-workshop survey via e-mail will be undertaken to measure participants knowledge of the creative industries to be completed prior to their arrival in Bali. It will also be followed by a post-workshop survey to determine how the participants knowledge have improved as a result of the Worskhop. The survey will include questions such as: (1) How well do participants understand about creative industries; (2) How often do participants engage with the creative industries sector; (3) How well do participants know regarding their respective government policy on creative industries; (4) How do participants see the utilization of digital technology and innovation to better support creative industries in the aftermath of Covid-19, and other relevant questions.
3) Final Report of a minimum of 20 (twenty) pages with at least 6 recommendations will be submitted.It will consist of but not limited to the following sections on: (1) introduction of the project; (2) opportunities, challenges and lesson learnt from Covid-19 on creative industries in the Asia-Pacific Region; (3) How to better utilize digital innovation in promoting creative industries in the aftermath of Covid-19, especially how it will contribute to key enablers in the creative industries such as distribution and market of products, gaining access to financing, and networks to promote collaboration(4) set of recommendation to improve capacity building for creative industries from policy-maker perspective, as well as business sector perspective; and (5) Key findings from the discussion, and recommendation on what APEC can do to further promote creative industries. The final report will be published in the APEC Publication Website and circulated to all APEC economies and to be presented in DESG for information purpose.
Outcomes: The following outcomes are expected from this project:
1) Workshop participants’ have a better understanding on the challenges and opportunities of creative industries, particularly how digital innovation can be utilized to promote creative industries in the aftermath of Covid-19. These outcomes will be measured with survey distributed prior to and after the workshop. All the participants will be required to complete this survey as part of the evaluation criteria.
2) Participants will be better equipped and have more knowledge on how to apply these best practices in their respective economy gained from the Workshop. The outcome will be measured by post-survey distributed after the workshop.
3) Generate interest in doing future work and conducting further discussions on how to better leverage digital innovation to support the growth of creative industries in the APEC region. This can be measured through a post-workshop survey distributed at the end of the workshop.
Beneficiaries: The primary beneficiaries will be policymakers related to Creative Industries in APEC Economies including those in agencies that handles creative industry, and other related ministries responsible for MSMEs, or responsible for digital economy transformation. While representative from related public organization such as the respective ministry that handles creative industries is preferable, we also welcome participant from other related fields such as those who handle digital issues, and MSMEs. Since related government organization that handles creative industries is new to several economies, there are no specific requirement on level of seniority. However, the respective participants need to have a good understanding of creative industries or digitalization in their respective economies.
Secondary beneficiaries are relevant international organizations such as UNCTAD, UNESCO, or even OECD that benefit from this project through the final report’s publication that discuss opportunities of the creative industries in the APEC region. Private sector including industry association will also provide necessary inputs regarding the needs and how policymaker can better support creative industries in the future. Creative industry players from respective sectors, as well as from the digital innovation provider such as E-Commerce platform, or streaming platform will also be benefit from this project. Other fora in APEC, such as SMEWG also will gain benefit from this project. In addition, we will also circulate invitations and Final Report to the SMEWG for further comment. The key findings and recommendations produced from the project can be a reference to carry on the work under the DESG program, particularly on how to further utilize digital technologies to promote creative industries.